About
Sound Competition is a head-to-head ranking site for music. Two tracks from a curated pool are put against each other, anyone can pick one, and both Elo ratings move by what the result was worth. The board is the whole product.
One rule, stated once
Active tracks are sorted by rating and a random adjacent pair is served. That is the entire matchmaking rule — the two sides are as evenly matched as the pool allows, and nothing is paired by style, mood or tags. Choosing a division applies the same rule inside one genre.
Ratings are Elo. A track enters at 1500. A result moves the winner up and the loser down by the same amount, sized by how surprising the result was, with a K-factor of 32 and a floor of 100. Beating a higher-rated track pays more than beating a lower one; playing more battles does not, by itself, move anything.
Where the tracks come from
The catalogue is operator-seeded: a curated set of original sample tracks with invented titles and artist names, filed by genre. No commercial music is hosted, embedded or ranked here. Because nothing is hosted, the entries are text records — a title, an artist name, a division and a rating.
The submit page explains how a producer can have an original track considered, and what that process is not.
What is not built yet
This site is early. The list below is not a roadmap and carries no dates — it is what the site cannot do today, written down so nothing on the other pages has to imply otherwise.
- Hosted audio. Nothing in the pool has a playable file, so no track can be heard before a vote.
- Self-serve entry. There is no uploader, no rights-warranty signature step and no moderation queue.
- Per-person vote deduplication. A rate limit on the voting address is the only guard today.
- Seasons, weekly movers and an email. None of it exists, so none of it is advertised.